Alchemist

Design Concept


Late Game, High Cost Worker – Produces Potions for the player

Chest Recipe

All wood with Brewing Stand in the middle.

Operation

The Main interaction with the Alchemist is through a GUI within the Chest. In this GUI there are 2 slots into which the player can insert any potion they choose. Adjacent to each slot is a number and a small + and – button.

Players deposit up to 2 potions into these slots, and pick a number from 1 to 9 adjacent to it via the + / - buttons (set to 1 by default)

The worker will try and maintain the required number of each type of potion within his chest (D-Man should not empty the chest of potions.)

The worker will use all the same resources required by the player to craft the potions (Glass bottles, Glowstone, Redstone etc.) – his house should have a cauldron with water, and if this is filled with water, he will treat the glass bottle as being full (i.e. doesn’t actually take water from the cauldron, ensuring it stays full)

He will craft the required number of each potion and place in his chest until the required number is met. (assuming he has access to all the required components.)

Level 1 – he works as efficiently as the player.

Level 2 – He has a 10% chance of not consuming the ingredients required (i.e. 10% of potions will not use up the ingredients.)

Level 3 – This rises to 20%

Level 4 – This rises to 30%

The player can remove/change potions in any of his slots at any time.

'Specialisation Bonus '

<p class="MsoNormal">Using the future Mystic Colony Specialisations will increase his chances of not consuming the ingredients from 10/20/30% to 20/40/60% - It could also add up a 3rd or 4th potion slot too <span style="font-family:Wingdings;mso-ascii-font-family:Calibri;mso-ascii-theme-font: minor-latin;mso-hansi-font-family:Calibri;mso-hansi-theme-font:minor-latin; mso-char-type:symbol;mso-symbol-font-family:Wingdings">J

<p class="MsoNormal">'Specialisation Penalty '

<p class="MsoNormal">Using any other specialisation in his colony will decrease his chances of not consuming the ingredients to 5/10/15%